Reading The Game: No Man's Sky. The Last Of Us is a zombie story. It is incredibly derivative, borrows liberally from a hundred different books and movies, is structurally simplistic, trope-heavy
The Last of Us seems more focused on the ambiguity of right and wrong than LiS (and how there's no concise measure of "right" or "wrong"), whereas LiS seems more focused on doing what's right for the player (and/or maybe Max). That's what I took away, at least. Indeed.
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